Frank West updated (4/17/19)


changelog:
-Vans reflect code updated
-command buffer updated
-AI update
-combos more consistent
-roll now no longer completely invul after 14f. meaning he can be thrown after
-counter throw added

It’s been a long time since I updated him eh? Well he should feel a lot better to play with and the AI is a lot more free form and shouldn’t drop much of anything anymore. So I nerfed his roll a bit so that he can be punished better. Makes it less of a get out of jail free card. he loses throw invul after a few frames but keeps the rest of it meaning he can be grabbed and punished mid roll. Counter throw just means you nor the AI can tech when a throw is used as a counter hit.

Get it at http://mugenguild.com/forum/topics/frank-west-updated-41719-186547.msg2438049.html

About: Roll.EXE


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