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- 10:16, 9 October 2024 diff hist +33 m M.U.G.E.N Documentation:State Controller Reference current
- 10:15, 9 October 2024 diff hist +228 M.U.G.E.N Documentation:State Controller Reference Added snaptime info to snap parameter
- 11:18, 1 August 2024 diff hist +11 Main Page Edited Discord link current
- 18:41, 21 May 2024 diff hist 0 M.U.G.E.N Documentation:Triggers →NumTarget: Fixed language on NumTarget current
- 18:00, 27 January 2024 diff hist +89 Research:Traditional Capcom →Renda, aka. Rapid-Fire current
- 17:59, 27 January 2024 diff hist +279 Research:Traditional Capcom →Renda, aka. Rapid-Fire
- 18:15, 18 December 2022 diff hist +43 Research:Traditional Capcom Added reference to archived Twitter post because Elon is having a shitfit
- 17:25, 18 December 2022 diff hist −13 Character Definitions →displayname current
- 09:38, 10 July 2021 diff hist +67 m Research:Traditional Capcom →Hitbox Standards
- 00:19, 10 July 2021 diff hist −7 Research:Traditional Capcom Ugh
- 00:18, 10 July 2021 diff hist +834 Research:Traditional Capcom More information on hitbox standards
- 00:11, 10 July 2021 diff hist 0 N File:Cps2hitboxanatomy.png current
- 23:59, 9 July 2021 diff hist +135 Research:Traditional Capcom More notes on CvS2's weird coordinate space
- 14:07, 5 July 2021 diff hist +1 m Mugen-net:About →Articles: Grammar edit
- 12:49, 5 July 2021 diff hist +1 m M.U.G.E.N Documentation:State Controller Reference →Getting Around the First Hit Limitation: Fixed formatting
- 12:48, 5 July 2021 diff hist +836 M.U.G.E.N Documentation:State Controller Reference Added section on how to overcome its limitations
- 12:33, 5 July 2021 diff hist +20 M.U.G.E.N Documentation:State Controller Reference →Zoom
- 11:50, 3 July 2021 diff hist 0 Character Definitions Moved palette keymap to proper place
- 11:38, 3 July 2021 diff hist 0 m Juggling →Overriding M.U.G.E.N's Juggle system current
- 11:10, 3 July 2021 diff hist +12 Deep Buffering Forgot to edit out the old bitwise stuff completely
- 11:07, 3 July 2021 diff hist −38 Deep Buffering New syntax explanation
- 11:04, 3 July 2021 diff hist +10 m Deep Buffering →Simplifying Triggers
- 11:04, 3 July 2021 diff hist −651 Deep Buffering Updated with latest syntax
- 17:49, 15 February 2021 diff hist +1 m Main Page fixed typo
- 17:47, 15 February 2021 diff hist −458 Main Page Reverted to what it SHOULD fucking be
- 17:25, 15 February 2021 diff hist +1,021 m Main Page Reverted edits by NestorBlewett6 (talk) to last revision by TessaCajigas4 Tag: Rollback
- 14:31, 2 January 2021 diff hist +7 Juggling →Overriding M.U.G.E.N's Juggle system: Bolded for emphasis
- 14:12, 28 October 2020 diff hist 0 m Character Definitions Jesuszilla moved page Character CNS File Loading Order to Character Definitions without leaving a redirect: Article is more all-encompassing now
- 14:10, 28 October 2020 diff hist +5,076 Character Definitions Changed page to become a .def page
- 12:41, 28 October 2020 diff hist 0 m Character Definitions Jesuszilla moved page Category:M.U.G.E.N Documentation:Character CNS File Loading Order to Character CNS File Loading Order without leaving a redirect: Not a category
- 11:12, 20 May 2019 diff hist 0 m Research:Traditional Capcom Reverted edits by 46.208.166.21 (talk) to last revision by Felineki Tag: Rollback
- 08:03, 1 May 2019 diff hist +94 Main Page Added community rules link
- 07:02, 1 May 2019 diff hist +43 M.U.G.E.N Documentation:State Controller Reference →DefenceMulSet: Added DefenceMulSet notes.
- 12:26, 30 April 2019 diff hist +162 M.U.G.E.N Documentation:State Controller Reference →PlaySnd: Added note for freqmul parameter.
- 10:52, 30 April 2019 diff hist +1,555 Command Added combo section.
- 10:35, 30 April 2019 diff hist +482 Command Added input lag section.
- 08:21, 30 April 2019 diff hist +432 Research:Traditional Capcom Added coordinate space notes
- 11:43, 29 April 2019 diff hist +41 m Deep Buffering →Introduction
- 11:31, 29 April 2019 diff hist +711 M.U.G.E.N Documentation:State Controller Reference Added undocumented Zoom SCTRL
- 11:06, 29 April 2019 diff hist +151 Research:Traditional Capcom →Animations
- 11:04, 29 April 2019 diff hist +496 Research:Traditional Capcom Added Animations section.
- 10:59, 29 April 2019 diff hist +221 Research:Traditional Capcom →Warzard and Street Fighter III Series: Added trading type details.
- 11:43, 26 April 2019 diff hist +10 m Command →Command Buffering: Fixed code tags
- 11:41, 26 April 2019 diff hist 0 Command →Negative Edge: Updated article reference.
- 11:39, 26 April 2019 diff hist −2 m Command Separated Negative Edge from M.U.G.E.N section
- 11:38, 26 April 2019 diff hist +5,886 N Command Initial commit
- 09:16, 25 April 2019 diff hist −266 Main Page Edited front page
- 21:05, 24 April 2019 diff hist +61 Research:Traditional Capcom →Hit Velocities
- 19:55, 24 April 2019 diff hist +162 Deep Buffering More implementation cases
- 19:49, 24 April 2019 diff hist +38 Deep Buffering Edited with more games