Editing Research:Traditional Capcom
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==Street Fighter II Series== | ==Street Fighter II Series== | ||
[[Image:hitbox-sf2throw.gif|frame|left|For Zangief's throw to connect, his yellow throwbox must overlap Ryu's white throwable box.]]The Street Fighter II series of games includes an additional hitbox type: throwable box. The throwable box is used to determine the region from which the character can be thrown. Later games simply use the push box as a throwable region. These throwable boxes vary in size by character and tend to be quite large, which is one reason why SF2's throw ranges are so large compared to later games. | [[Image:hitbox-sf2throw.gif|frame|left|For Zangief's throw to connect, his yellow throwbox must overlap Ryu's white throwable box.]]The Street Fighter II series of games includes an additional hitbox type: throwable box. The throwable box is used to determine the region from which the character can be thrown. Later games simply use the push box as a throwable region. These throwable boxes vary in size by character and tend to be quite large, which is one reason why SF2's throw ranges are so large compared to later games. | ||
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==Marvel Series== | ==Marvel Series== |