Editing M.U.G.E.N Documentation:State Controller Reference

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=== Getting Around the First Hit Limitation ===
=== Getting Around the First Hit Limitation ===


Instead of using <code>DefenceMulSet</code>, you could instead allocate a variable to Life (int or float; does not matter) and combine it with the <code>LifeAdd</code> SCTRL to get the necessary value by plugging in exactly the same number one would use for the <code>value</code> parameter of the <code>DefenceMulSet</code> SCTRL in the following snippet that is to be placed in <code>StateDef -2</code>:
Instead of using <code>DefenceMulSet</code>, you could instead allocate a variable to Life (int or float; does not matter) and combine it with the <code>LifeAdd</code> SCTRL to get the necessary value by plugging in exactly the same number one would use for the <code>value</code> parameter of the <code>DefenceMulSet<code> SCTRL in the following snippet that is to be placed in <code>StateDef -2</code>:


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