Editing M.U.G.E.N Documentation:State Controller Reference
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;; freqmul = ''f'' (float) | ;; freqmul = ''f'' (float) | ||
;: The sound frequency will be multiplied by ''f''. For example. Setting ''f'' to 1.1 will result in a higher-pitched sound. Defaults to 1.0 (no change in frequency). | ;: The sound frequency will be multiplied by ''f''. For example. Setting ''f'' to 1.1 will result in a higher-pitched sound. Defaults to 1.0 (no change in frequency). | ||
;; loop = ''loop_flag'' (int) | ;; loop = ''loop_flag'' (int) | ||
;: Set ''loop_flag'' to a nonzero value to have the sound sample loop over and over. Defaults to 0. | ;: Set ''loop_flag'' to a nonzero value to have the sound sample loop over and over. Defaults to 0. |